Game Development Community

Anyone noticing stuttering graphics in TGEA 1.4.2?

by Stefan Lundmark · in Torque Game Engine · 05/27/2007 (4:31 pm) · 2 replies

I just went from TGEA to TGE 1.4.2 and I noticed the movement of the camera stutters a lot. It doesn't seem to be networking related or incorrect interpolation.

What's puzzling me is that the framerate is kept at 60 frames / sec (like it should with vSync) and never moves, so it can't be the framerate since it's stable.

I tried to download 1.3.5 but as the servers timeout on request I can't compare.
Anyone else seeing this? Is there a graphics pref that I should change?

#1
05/27/2007 (9:03 pm)
Try adjusting these pref values:
$pref::backgroundSleepTime = "25";
$pref::timeManagerProcessInterval = "0";
#2
05/27/2007 (10:39 pm)
Aye you're right, those got changed between 1.3 and 1.4.2 - good catch!
1.3 and latest TGEA are identical in this regard.

Seems there's a bug with a remainder not being thrown out.
Thanks for the help.