Anyone noticing stuttering graphics in TGEA 1.4.2?
by Stefan Lundmark · in Torque Game Engine · 05/27/2007 (4:31 pm) · 2 replies
I just went from TGEA to TGE 1.4.2 and I noticed the movement of the camera stutters a lot. It doesn't seem to be networking related or incorrect interpolation.
What's puzzling me is that the framerate is kept at 60 frames / sec (like it should with vSync) and never moves, so it can't be the framerate since it's stable.
I tried to download 1.3.5 but as the servers timeout on request I can't compare.
Anyone else seeing this? Is there a graphics pref that I should change?
What's puzzling me is that the framerate is kept at 60 frames / sec (like it should with vSync) and never moves, so it can't be the framerate since it's stable.
I tried to download 1.3.5 but as the servers timeout on request I can't compare.
Anyone else seeing this? Is there a graphics pref that I should change?
About the author
#2
1.3 and latest TGEA are identical in this regard.
Seems there's a bug with a remainder not being thrown out.
Thanks for the help.
05/27/2007 (10:39 pm)
Aye you're right, those got changed between 1.3 and 1.4.2 - good catch!1.3 and latest TGEA are identical in this regard.
Seems there's a bug with a remainder not being thrown out.
Thanks for the help.
Torque Owner Tim Heldna