Memory Limits and TGBX Scene
by Sean T. Boyette · in Torque X 2D · 05/19/2007 (6:58 pm) · 1 replies
Are there any limits to the TGBX scene?
I created a scene with several animated sprites in the scene.
29 images with most of them being animations.
One was dropped onto the scene for reference.
When I run on the PC, it works flawlessly.
But when I deploy to the xbox, it crashes on this line:
SceneLoader.Load(@"data\levels\levelData1.txscene");
I get the following error:
An unhandled exception of type 'System.OutOfMemoryException' occurred in mscorlib.dll
Any assistance would be great.. would love to see my work on the xbox.
Sean
I created a scene with several animated sprites in the scene.
29 images with most of them being animations.
One was dropped onto the scene for reference.
When I run on the PC, it works flawlessly.
But when I deploy to the xbox, it crashes on this line:
SceneLoader.Load(@"data\levels\levelData1.txscene");
I get the following error:
An unhandled exception of type 'System.OutOfMemoryException' occurred in mscorlib.dll
Any assistance would be great.. would love to see my work on the xbox.
Sean
About the author
Torque Owner Sean T. Boyette
There are limits to sprite width and height - probably limits on the xbox.
But do not try to load a 1302x1270 sprite.