Showtool advance
by Kory Imaginism · in Artist Corner · 04/25/2007 (2:36 pm) · 2 replies
I was wondering if they have plains on updating showtool for torque engine advanced?
That will support bumpmapping and normalmapping, detail maps, specular etc. so you can see what your character will look like in game. And support self-shadowing with dynamic lighting. Add a new character importer that will let you import two character with bones at the same time so you can test your collision/ fight animation.
thanks
That will support bumpmapping and normalmapping, detail maps, specular etc. so you can see what your character will look like in game. And support self-shadowing with dynamic lighting. Add a new character importer that will let you import two character with bones at the same time so you can test your collision/ fight animation.
thanks
#2
http://www.garagegames.com/mg/forums/result.thread.php?qt=61800
05/07/2007 (1:25 pm)
Idea's post herehttp://www.garagegames.com/mg/forums/result.thread.php?qt=61800
Associate Joseph Euan
But i haven't see anything about it since then.
Be good to see a TGEA version... but as David is working for GG now, guess he might be a bit too busy to do it at the moment. *crosses fingers*