Horsepack Purchase Thread
by Stefan Beffy Moises · in Torque Game Engine · 04/21/2007 (12:58 pm) · 111 replies
Post here if you have bought / are going to buy the horsepack - so we can make sure you've got a vaild license :) Thanks!
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#102
I have taken down the shop since we aren't really able to keep the products updated and there wasn't enough interest in the packs anymore. I still have the Horse and Submarine packs here, though... but the last Update was for TGE 1.5.2 and TGEA 1.8.x I think, I didn't have the time to update for T3D - what version do you need?
07/07/2010 (7:09 am)
Hi John,I have taken down the shop since we aren't really able to keep the products updated and there wasn't enough interest in the packs anymore. I still have the Horse and Submarine packs here, though... but the last Update was for TGE 1.5.2 and TGEA 1.8.x I think, I didn't have the time to update for T3D - what version do you need?
#103
I had no idea that this had been available.
07/17/2010 (7:35 pm)
Too bad this resource is gone, wish it would've been sold through garage games as that is the only place I really look for purchasing resources....I had no idea that this had been available.
#104
Is this possible? Using TGEA 1.71.
11/11/2010 (5:43 am)
Would like to make contact to purchase the horse pack.Is this possible? Using TGEA 1.71.
#105
11/13/2010 (10:50 am)
Hi Kenneth, if you are still interested now that TorquePowered's future is unsure, contact me at beffy(at)gmx(dot)de, we could arrange something via Paypal e.g. - I've got the horsepack (and seawolf submarine pack) here for TGEA 1.7.1. (latest version was for 1.8.1 I think).
#106
02/27/2011 (4:29 pm)
I would be interested in the packs as well (TGE)
#107
06/28/2011 (10:26 am)
I am glad to see the horsepack is still mosying along. I wanted to publish this through garage games, but it was rejected.
#108
I believe the powers-what-be at GG changed out over the summer, and I'd really like to see this supported for T3D (because I am a rotten C++ coder and can't seem to successfully adapt the TGEA example on my lonesome!)
06/28/2011 (3:22 pm)
@Robert--have you inquired recently? I believe the powers-what-be at GG changed out over the summer, and I'd really like to see this supported for T3D (because I am a rotten C++ coder and can't seem to successfully adapt the TGEA example on my lonesome!)
#110
05/03/2012 (5:51 am)
I've sent a mail to beffy(at)gmx(dot)de, could you handle it?
#111
07/18/2012 (3:48 am)
Did anyone manage to port this to T3D, I failed doing so and would be interested in aid/buying a port...
Associate John Kanalakis
EnvyGames
Thank you,
John K.