Game Development Community

Simple WareHouse

by James W. · in Constructor · 04/17/2007 (6:47 pm) · 6 replies

Simple warehouse the roof and beams are actually cubes using bevel and radius in properties

img362.imageshack.us/img362/1811/capturekz6.jpg
img20.imageshack.us/img20/7029/capture1lr6.jpg
img362.imageshack.us/img362/6239/capture2nl9.jpg
img367.imageshack.us/img367/7624/capture3of0.jpg

#1
04/17/2007 (6:49 pm)
Sorry guess I need to resize them next time
#2
04/23/2007 (5:45 am)
Nice Work!!
#3
04/23/2007 (8:01 am)
Good job.... but you should consider using a solution with bumpmapping on the roof... The way you have it will munch ya FPS without PROPER LOD.
#4
09/03/2009 (12:25 am)
nice work.... looks great
#5
09/04/2009 (11:34 am)
looks good but, what James said. You could use a bump on a flat surface roof to get the effect you want and cut draw down to a fraction of what it is.
#6
06/12/2010 (8:25 am)
Next time, you probably should add interior, but good work anyhow :)