Game Development Community

Feature Request: BSP to mesh

by Amr Bekhit · in Constructor · 04/09/2007 (1:28 pm) · 3 replies

Ho!

First off, thanks for releasing this great tool for free! I've found it nice and easy to use which is great.

I've got one feature request - I think it'd be great if you could convert a BSP model into a DTS mesh - UnrealEd has this capability and it's useful in many ways, the one which interests me most is that it's easier to texture BSP models than to mess around with UV maps in Maya.

--Amr

#1
04/09/2007 (9:09 pm)
Greetings!

If I understand correctly you could try File->Export As LWO... to get the scene into a LightWave Object file format and then go from there.

- LightWave Dave
#2
04/14/2007 (5:58 am)
Any chance that we'll see more formats for export ? .OBJ perhaps ?
#3
04/24/2007 (8:21 am)
Having a OBJ export option would be great, its a much standard file format than LWO.
I tried to export my map as a LWO file and brought it up to Blender, but with no sucess.