Game Development Community

512x512 Textures not working

by Don Harvey · in Constructor · 04/09/2007 (12:43 pm) · 2 replies

I have several textures 256x256 and 512x512. The 256x256 work great but the 512x512 textures don't show on walls. I've tried .jpg and .png. Are 512x512's out in Constructor?

Thanx

#1
04/09/2007 (1:50 pm)
512x512 textures work fine on my systems - most of the starter textures are 512x512. My first recommendation would be to check you graphics card drivers version to make sure it is up to date (and make sure that the card's base hardware supports 512x512...)
#2
04/09/2007 (2:08 pm)
You're right - 512x512's work. When I exited Constructor and ran it again, the blank walls were textured. Must be a memory thing - if your textures aren't showing, save your map, exit, and re-open Constructor.