About maximum texture file size
by Kevin Yu · in Technical Issues · 04/09/2007 (3:05 am) · 2 replies
Hi,
I want to know how much texture file (total file size) can I use in the same screen in TGEA. Is it completely related to the memory of the graphic card, or does TGEA has a limitation?
And if my game requires a minimum graphic card memory of 64M, How much texture file can I use?
Thanks in advance.
Kevin.Yu
I want to know how much texture file (total file size) can I use in the same screen in TGEA. Is it completely related to the memory of the graphic card, or does TGEA has a limitation?
And if my game requires a minimum graphic card memory of 64M, How much texture file can I use?
Thanks in advance.
Kevin.Yu
About the author
#2
08/29/2007 (1:46 pm)
It depends of texture's filesize. for instance you can use 60 textures with filesize 1MB ot 30 with 2MB filesize with that video adapter (64MB) so ... you see...i have tried to load a texture larger than 1024X1024 and TGEA crashed.
Torque Owner Mikael Pettersson
Snowpeak Studios
(if i remember where it was i would post a link)