Game Development Community

About maximum texture file size

by Kevin Yu · in Technical Issues · 04/09/2007 (3:05 am) · 2 replies

Hi,

I want to know how much texture file (total file size) can I use in the same screen in TGEA. Is it completely related to the memory of the graphic card, or does TGEA has a limitation?
And if my game requires a minimum graphic card memory of 64M, How much texture file can I use?

Thanks in advance.

Kevin.Yu

#1
08/23/2007 (8:34 am)
Hmm i know i read a reply to this werry question some where else on the forum ... i would sugest making a search.

(if i remember where it was i would post a link)
#2
08/29/2007 (1:46 pm)
It depends of texture's filesize. for instance you can use 60 textures with filesize 1MB ot 30 with 2MB filesize with that video adapter (64MB) so ... you see...i have tried to load a texture larger than 1024X1024 and TGEA crashed.