Game Development Community

Cuedoes's GG, Matt and Team

by Harold M Gibbs · in Constructor · 04/08/2007 (11:09 am) · 5 replies

I've bounced between 3dws, Qaurk, and Cartography for 3 years now. NOW.. From what I've seen so far....
I may decide, (not) I don't have to have women anymore!!
What's the chances down the road of generic map imports?
Again, Great job

About the author

Fourth, Cobal, xbase, dbase, foxpro, C++, prototype for the S.T.A.R.S. (cc tv L.E.T.N) certification/training program for Public safety. Warranty Tracking System recognized by H.U.D.(92-94) as improvements in manufacturing industry for Mobile Homes.


#1
04/08/2007 (2:42 pm)
Importing .map files seems to work perfectly; I just loaded up the set of docks I made in Hammer a few days ago, and it looks exactly right. Still can't get it to add textures, though...
#2
04/08/2007 (3:33 pm)
Yea Henry, as usual, I was opening my big mouth too fast...
Had a problem with the seeminly ok Quark map I was trying to load. No problem on the next attempts with other maps I had..
#3
04/08/2007 (3:54 pm)
One thing i noticed on a few of my QUARK .map are messed up texture alignments. But im very happy at how fast and easy texture alignment is in Constructor! I would say the texture alignment tools in Constructor are on par if not better then UnrealED.
#4
04/08/2007 (4:18 pm)
Thank you guys!
Been debating wheter to get the other construction programs out there but held off my purchase in hopes that this would come soon. It did take a while but I wasn't disappointed when I fired it up.
#5
04/08/2007 (7:50 pm)
Kudos! Thanks for this great tool!