Can't add textures
by Holger · in Constructor · 04/08/2007 (10:35 am) · 6 replies
Just tried to build up my own texture album.
Will get the message that the original textures (jpg) from Tim Astes Building pack are not recognized
as a valid format.
Will get the message that the original textures (jpg) from Tim Astes Building pack are not recognized
as a valid format.
#2
At the moment, it would seem that it simply refuses to add any texture to the list.
04/08/2007 (2:40 pm)
Since when is that not allowed? The program has no problem importing these same textures used on a .map file (they'll appear under "used in map"). There also seem to be several "placeholder" textures which are 512x512 built into Constructor.At the moment, it would seem that it simply refuses to add any texture to the list.
#3
Could you please provide the exact error message you're receiving and an example full file pathway you're using? Also does it appear to be just the building pack textures or all JPG and PNG files?
Thanks.
- LightWave Dave
04/08/2007 (9:19 pm)
Greetings!Could you please provide the exact error message you're receiving and an example full file pathway you're using? Also does it appear to be just the building pack textures or all JPG and PNG files?
Thanks.
- LightWave Dave
#4
I seem to be having the exact same problem.
When I try to add any texture (.jpg, .png, doesn't matter) it shows an error message saying
04/09/2007 (1:25 am)
Hello!I seem to be having the exact same problem.
When I try to add any texture (.jpg, .png, doesn't matter) it shows an error message saying
Quote:
The chosen file format is not recognized texture format: "
#5
Yesterday I exported one JPG from Tim Astes Buildings pack with Fireworks.
Therefor I reduced the size from 512 x 512 to 256x 256
Today doing exactly the same dosn't help.
Same problem with Tim Astes Castle pack
04/09/2007 (5:37 am)
Today it dosn't work again:Yesterday I exported one JPG from Tim Astes Buildings pack with Fireworks.
Therefor I reduced the size from 512 x 512 to 256x 256
Today doing exactly the same dosn't help.
Same problem with Tim Astes Castle pack
#6
http://www.garagegames.com/mg/forums/result.thread.php?qt=60309
thanks Henry!
04/09/2007 (5:56 am)
With help of this tread I could "import" the textureshttp://www.garagegames.com/mg/forums/result.thread.php?qt=60309
thanks Henry!
Torque Owner Holger
Default Studio Name
The original texture have the size of 512 x 512