Tutorial Ideas
by Kevin O · in Torque in Education · 02/25/2007 (8:03 pm) · 2 replies
Here's something that I have been running into for the last few quarters that maybe someone in the community can fix real fast. There are plenty of nice robust tutrials (shooter, fish, etc.) that show you how to construct a game in TGB. There are even some good mini-tutorials like th GUI and platform game. But there aren't any bare bones direct examples of how to achieve a particular task.
I've been trying to add two splash screens and a start menu to the Scroller Demo game for months now. I have drawn upon the GUI examples but none of them do what I want to do (and I'm not asking for something unique here). I can get the given tutorials to work, but I cannot pare out what it is exactly that I need to get what I am trying to do to work. Make sense? I tried following the example of a GUI tutorial made with T2D and it seems like it should work but only my first splash screen loads and fades and then nothing else happens. I can get my start menu screen to apprear but then the bittons don't work. And I can't find anything anywhere that just tells me in no-frills fashion what is needed to go from screen A to screen B to a menu screen to the game.
I just feel that for this to succeed as an education platform there should be a collection of code templates for achieving some very common game tasks, like:
* spalsh screens and start menu
* credits screen (scrolling up?)
* how to make a sprite character fire a machine gun (side-scroller style)
* how to make the ninja platformer scroll to the right
These are big gaps in the knowledge base if anyone cares to take them on. It's very hard for me to help the students when I can't get out in front of this stuff myself. Thanks in advance!
I've been trying to add two splash screens and a start menu to the Scroller Demo game for months now. I have drawn upon the GUI examples but none of them do what I want to do (and I'm not asking for something unique here). I can get the given tutorials to work, but I cannot pare out what it is exactly that I need to get what I am trying to do to work. Make sense? I tried following the example of a GUI tutorial made with T2D and it seems like it should work but only my first splash screen loads and fades and then nothing else happens. I can get my start menu screen to apprear but then the bittons don't work. And I can't find anything anywhere that just tells me in no-frills fashion what is needed to go from screen A to screen B to a menu screen to the game.
I just feel that for this to succeed as an education platform there should be a collection of code templates for achieving some very common game tasks, like:
* spalsh screens and start menu
* credits screen (scrolling up?)
* how to make a sprite character fire a machine gun (side-scroller style)
* how to make the ninja platformer scroll to the right
These are big gaps in the knowledge base if anyone cares to take them on. It's very hard for me to help the students when I can't get out in front of this stuff myself. Thanks in advance!
About the author
#2
02/26/2007 (6:06 am)
Your response was exactly what I was hoping for. I realize this is a long term request, but anything that comes out of it will be VERY valuable. Thanks for the pledge to work on it. And I'll add to the list as I can.
Torque 3D Owner Stephen Zepp
This is a very good start of a list, and I would love to see several additional small, single task requests so that we can start putting together tutorials along these lines.
I can't promise any immediate response, but I will pass these along, and start coallating them myself.
Thanks again, and if you, or anyone else have any additional single task requests, we'd love to see them!