Game Development Community

TGEA and Windows Vista

by Philippe DA SILVA · in Torque Game Engine · 02/19/2007 (12:29 pm) · 5 replies

I already sent an email to the support team but they may be extremelly busy answering some blocking issues.

Therefore, I also post a new thread asking for the TGEA support of Windows Vista. I've read searching the site that some developers had some issues on Vista releases on previous Milestones and I wondered if it was still the case?

On my side, I downloaded the demo commercial version and got blocked on the start of rendering the Interactive demo.

I tried deactivating the Aero theme but it didn't give any result.

I'm running a AMD 64 3800+, 1.0 Gb DDR 400, nvidia 7800 GTX 512 (latest drivers) with Windows Vista Ultimate.

Thanks for sharing any information with me.

#1
02/19/2007 (1:07 pm)
By blocked do you mean there was a crash or error, or that Windows User Account Controls blocked it?

I have gotten TGEA working fairly well in Vista, but in no way does that constitue real compatibility testing (which will be coming later on).

I have UAC turned off and can run through the TGEA demo without any crashes or blocking on my computer

:

AMD Athlon64
Nvidia GeForce 6600GT 128 mb
2 gigs ram
Nforce motherboard
#2
02/19/2007 (3:13 pm)
Phiippe - install the latest DirectX runtime and try again.
#3
02/19/2007 (5:01 pm)
I downloaded the latest DirectX and thought it solved the issue but it actually just happens at different times.

Here is the end of the console log file at the time I am force to Alt+F4 to quit.

[...]
keyboard0 input device unacquired.
DirectInput deactivated.
Activating DirectInput...
keyboard0 input device acquired.
keyboard0 input device unacquired.
DirectInput deactivated.
Activating DirectInput...
keyboard0 input device acquired.
keyboard0 input device unacquired.
DirectInput deactivated.
Activating DirectInput...
keyboard0 input device acquired.
keyboard0 input device unacquired.
DirectInput deactivated.
Exporting client prefs
Exporting client config
Exporting server prefs
Exporting client prefs
Exporting server prefs
CDROP: 1910 local
Cur. D3DDevice ref count=1

It seems that TGEA is loosing the DirectInput device.

By the way, I deactivated the UAC (crappy).

Hope to get some help as I would actually consider it for my next game project.
#4
02/20/2007 (5:51 pm)
NVIDIA just released new drivers, might want to try those.
#5
02/22/2007 (5:00 am)
I downloaded the latest nvidia drivers and it seems to be working properly. (nvidia site is unreachable for most of the pages but I could get it from Guru3d.com).

I think I'm gonna get a new engine ^^