A cool game soon to come out
by Morris · in Game Design and Creative Issues · 02/14/2007 (6:02 pm) · 16 replies
Hi guys
I was wondering how do i take a level i made in fps starter kit and i can only run my game in fps how do i take it out and make it run on its menue and can run it from a icon ao my desktop.
THANK YOU KINDLEY!
I was wondering how do i take a level i made in fps starter kit and i can only run my game in fps how do i take it out and make it run on its menue and can run it from a icon ao my desktop.
THANK YOU KINDLEY!
About the author
#2
02/14/2007 (6:21 pm)
HEY THANKS so basicly this program allows me to extract my game from fps and make it my owne program.
#3
02/14/2007 (6:23 pm)
Do they hapen to have one of these programs that i can dounload?
#4
02/14/2007 (6:25 pm)
Holy mother of God what on earth are you talking about Morris?
#5
You can then take that installer and distribute it, or use it to install a stand alone copy of your game
02/14/2007 (7:34 pm)
Click on the link I posted Morris. Yes, the program provided by Click Team will package your executable, scripts, libraries, and folders.You can then take that installer and distribute it, or use it to install a stand alone copy of your game
#6
02/14/2007 (8:41 pm)
Of course you can never go wrong with a .ZIP and a Batch file.
#7
02/14/2007 (8:54 pm)
I'm with Tim.
#8
02/14/2007 (8:57 pm)
I think he wants to know how to make his own game.. it sounds like all his maps and scripts are in the fps starter directory and he wants to know how to put it in his own directory..
#9
02/15/2007 (4:24 am)
@ Casey weidner YES THAT IS IT the burning question is how.
#10
1) Create a folder named after your game (ex TurboBall)
2) Copy any .dll files from the example folder to TurboBall folder
3) Copy the starter.fps folder to TurboBall folder
4) Copy main.cs from example folder to TurboBall folder
5) Copy .exe from example folder to TurboBall
6) Copy common folder from example to TurboBall
7) Right click on .exe in TurboBall folder
8) Choose Send to->Desktop (create shortcut)
Your game is now standalone.
If you use Click Team's install maker program, you can set up a whole installation, selecting the aforementioned files. Once the install maker is finished, you'll have 1 program which will do all this for you later on.
02/15/2007 (5:31 am)
How to without installer:1) Create a folder named after your game (ex TurboBall)
2) Copy any .dll files from the example folder to TurboBall folder
3) Copy the starter.fps folder to TurboBall folder
4) Copy main.cs from example folder to TurboBall folder
5) Copy .exe from example folder to TurboBall
6) Copy common folder from example to TurboBall
7) Right click on .exe in TurboBall folder
8) Choose Send to->Desktop (create shortcut)
Your game is now standalone.
If you use Click Team's install maker program, you can set up a whole installation, selecting the aforementioned files. Once the install maker is finished, you'll have 1 program which will do all this for you later on.
#11
02/15/2007 (3:03 pm)
@ michael wen im done doing youre instructions can i burn it to a CD?
#12
02/16/2007 (12:40 am)
I haven't used Michael's mentioned program before, but yes you can.
#13
02/16/2007 (2:22 am)
Show us your game... Is it done yet? These are the kind of things you should worry about last. :)
#14
IF aney of you want to be involved with making it you can.
02/16/2007 (4:55 am)
Shure i would be delighted to show you but im not shure how to show you guys?Its called resistance of atlantis. Its a cool game fps or 3ps IF aney of you want to be involved with making it you can.
#15
02/16/2007 (2:10 pm)
...So you're done, and you just asked if any of us are interested in helping you make it? Something got screwed up there...
#16
02/16/2007 (2:27 pm)
I never said i was completly done
Employee Michael Perry
ZombieShortbus
Click Team's Install Maker
Try that