Loading and Caching a map on activating a trigger ?
by Ian Roach · in Torque Game Engine · 06/12/2002 (7:17 pm) · 0 replies
Hello all.
Im currently looking at loading and caching a map whilst ingame.
What i want to do is apon activating a trigger (like capturing a flag) i want to begin loading a predefined map in the background (without too much of a performance hit) you would then recieve a small loading screen (becuase majority of the map has been cached this would be minimal) and then you would appear on the new map.
Anyone know the possibilities for this ? Where do i begin looking (im a beginner programmer).
Most of the map loading functionalityh is already there but i guess i just want to know if its possible to do in the background without a loading screen ?
Regards
Ian Roach
Im currently looking at loading and caching a map whilst ingame.
What i want to do is apon activating a trigger (like capturing a flag) i want to begin loading a predefined map in the background (without too much of a performance hit) you would then recieve a small loading screen (becuase majority of the map has been cached this would be minimal) and then you would appear on the new map.
Anyone know the possibilities for this ? Where do i begin looking (im a beginner programmer).
Most of the map loading functionalityh is already there but i guess i just want to know if its possible to do in the background without a loading screen ?
Regards
Ian Roach
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