Newbie Questions
by Marcin Rybinski · in Torque Game Engine · 01/29/2007 (11:41 am) · 10 replies
Hi ... Today i buy TGE 1.5 ... I read documentation, and i have questions...
I install this SDK and i have Racing Starter Kit and FPS Kit... I can create games only with starter kit's, or i can build all in VC++?
Sorry i don't understand this engine because i have it 3-4 hours, but i want buy platform game, not FPS or Racing game...?
How i can start work with this engine?
I install this SDK and i have Racing Starter Kit and FPS Kit... I can create games only with starter kit's, or i can build all in VC++?
Sorry i don't understand this engine because i have it 3-4 hours, but i want buy platform game, not FPS or Racing game...?
How i can start work with this engine?
About the author
#2
next questions ... starterkit window is small (i like highter resolutions)... Can i maximize starting kit windows?
01/29/2007 (11:48 am)
Ok thanks...next questions ... starterkit window is small (i like highter resolutions)... Can i maximize starting kit windows?
#3
01/29/2007 (11:49 am)
In options, choose your resolution and check the full screen box.
#4
By modifying the starter.fps heavily, you'll learn about movement, camera systems, GUI creation, mission editing, Torque Script, how the engine interfaces with the script, and asset management.
Learn the engine. Make a small mod. Design your game. Start small with a prototype level of your game. Then begin the real work.
Most importantly:
01/29/2007 (11:51 am)
Good advice from David. If you are making a 3D platformer, modifying the starter kits is the best way to start work with the engine. By modifying the starter.fps heavily, you'll learn about movement, camera systems, GUI creation, mission editing, Torque Script, how the engine interfaces with the script, and asset management.
Learn the engine. Make a small mod. Design your game. Start small with a prototype level of your game. Then begin the real work.
Most importantly:
Quote:Read. Read code. Code
#5
01/29/2007 (12:12 pm)
Thanks for respond...
#6
02/01/2007 (5:18 am)
Don't delete this :) And i have question again... How do colision with objects? I wan't add shape (house) and player must colidate with house... players must stop at this object
#7
www.garagegames.com/developer/torque/tge/
Interior Editing
DTS Shape Creation
02/01/2007 (5:43 am)
Go here and read these sections. It will depend on the software you using.www.garagegames.com/developer/torque/tge/
Interior Editing
DTS Shape Creation
#8
Ok i find all what i need :)
02/01/2007 (7:22 am)
This is very good ... thanks ... but i can't do this in scripts? because i don't have 3ds max/maya/etc...Ok i find all what i need :)
#9
How i can do player movement only in area ... this link - picture speak more :)
http://img231.imageshack.us/img231/1511/blrrrrkq5.jpg
02/04/2007 (12:17 pm)
And next newbie questionsHow i can do player movement only in area ... this link - picture speak more :)
http://img231.imageshack.us/img231/1511/blrrrrkq5.jpg
#10
02/05/2007 (12:44 am)
I search this in tutorials but i can't find it :(
Associate David Montgomery-Blake
David MontgomeryBlake
But right now, learn the basics from what is there. Even if it is not the type of game you want to make, it most likely has elements of the type of game you want to make.