TGEA MS 4.2]GuiPlayerView.setModel Doesn't work
by Vincent BILLET · in Torque Game Engine Advanced · 01/23/2007 (5:05 pm) · 4 replies
I port my code from TGE 1.4.2 to TGEA 1.4.2.
In this code I have a line :
It works very well with TGE 1.4.2, but with TGEA MS 4.2 it does not work.
Any Ideas?
In this code I have a line :
pv.setModel("starter.fps/data/shapes/player/human_mesh.dts","");It works very well with TGE 1.4.2, but with TGEA MS 4.2 it does not work.
Any Ideas?
#2
01/23/2007 (5:10 pm)
It doesn't show any character. All the attempts that I led to put on GuiObjectView with TSE ended in failures.
#3
01/23/2007 (5:18 pm)
Same here; no known port of it yet..
#4
02/06/2007 (12:11 pm)
I hope that in the next February 15, 2007 the release contain a correct version on guiPlayerView !!!!
Torque Owner Chris Byars
Ion Productions
guiObjectView for the win, anyway, but it's not working fully in TGEA yet.