Game Development Community

Tgb To Tgb X Sample

by AzraelK · in Torque X 2D · 01/22/2007 (12:12 pm) · 2 replies

I think I just realized why Im having a hard time converting from TGB to TGBX, we have samples on how to use TGB and we have great samples in TGBX the problem is, we dont have a sample in both TGB, TGBX you may be thinking "what about tank buster?" but tank buster didnt come with code!

If someone would be kind enough to post the code for example of ShooterDemo or FishDemo to TGBX it would really help those of us who are struggling with getting their games to work on XNA (and xbox 360)

What do you guys think?

#1
01/22/2007 (12:34 pm)
Tankbuster's specific code is included by creating a new project using the tankbuster template. All the code is in game.cs, gamedata.cs, and .. uh.. one other one I believe but can't think of off the top of my head?

#2
01/22/2007 (1:22 pm)
We're still working on the curriculum for the upcoming "Torque X Boot Camp" scheduled in February, but I know that one of the topics will be "TorqueScript to C# Conversion", as well as best practices for moving a finished game from one to the other.

This is all new stuff for us to, please keep in mind, so it will grow and become more polished in the future, but once I get the curriculum proven and informative, I'll push it over to TDN in some form (obviously not all of it) for everyone.