Help with creating a mission code
by Kory Imaginism · in Torque Game Engine · 12/29/2006 (11:08 am) · 6 replies
Ok I'm new to toruqescripting, and I'm currently working on a project and I've notice that alot of the tech demo/modded demo games are using the deathmatch as their demos, that's great and all but I would like to know how to get the project to run a mission not a deathmatch where it would have to connect to a server. I want it to play out like a normal game with different objectives to accomplish and different events that trigger things throughout the game, in order to go on to the next stage or level. I searched for any example code but my search was unsuccessful. If someone could help me out on this or give me an example code on how to get something like this to happen on a game. It would help me out alot, plus I believe it would help out others to.
thanks in advance...
thanks in advance...
#2
12/29/2006 (12:08 pm)
Awhile back someone had a "single player starter kit" but I don't have the link and a search showed nothing... Sorry
#3
You mean Single Player Starter Kit ?
12/29/2006 (12:25 pm)
Quote:Awhile back someone had a "single player starter kit" but I don't have the link and a search showed nothing... Sorry
You mean Single Player Starter Kit ?
#4
thanks in advance
If someone can help me create a script like the one I discribe above it would help me learn torque scripting.
12/29/2006 (6:35 pm)
Thanks, but what I'm looking for is a basic gameplay script, like a player with an objective to rescue a person or multiple different people to exit a stage with bot trying to kill the player or the victim. Something pretty simply that I can try to excute so I can make a playable demo.thanks in advance
If someone can help me create a script like the one I discribe above it would help me learn torque scripting.
#5
Everything you want to change is right there now.
If you want to exit the stage via reaching a certain location you can look at the built in trigger system. in the server/scripts/trigger.cs file.
12/29/2006 (7:28 pm)
Read over this file server/scripts/game.csEverything you want to change is right there now.
If you want to exit the stage via reaching a certain location you can look at the built in trigger system. in the server/scripts/trigger.cs file.
#6
http://www.garagegames.com/mg/forums/result.thread.php?qt=54060
01/03/2007 (6:39 am)
This may help you.http://www.garagegames.com/mg/forums/result.thread.php?qt=54060
Torque 3D Owner ArmedGeek
Deathmatch, Team Deathmatch, Capture the Flag.