Gui Controls
by StormEc · in Torque Game Engine · 12/28/2006 (11:00 am) · 3 replies
Greetings
If anyone can help, heres where i need a nudge in the correct direction, searched to no avail.
For Example guiBitmapBorderCtrl.cc
When invoking this control, it draws the outline of the chat hud, now looking at this file i cant see any reference to the image file it uses and how its splits up the image.
Anyone have the link or can help me get in the correct dir, will be most grateful !!
If anyone can help, heres where i need a nudge in the correct direction, searched to no avail.
For Example guiBitmapBorderCtrl.cc
When invoking this control, it draws the outline of the chat hud, now looking at this file i cant see any reference to the image file it uses and how its splits up the image.
Anyone have the link or can help me get in the correct dir, will be most grateful !!

Employee Michael Perry
ZombieShortbus
sdk\example\common\ui\defaultProfiles.cs\
if(!isObject(GuiBitmapBorderProfile)) new GuiControlProfile(GuiBitmapBorderProfile) { [b] bitmap = "./darkBorder";[/b] hasBitmapArray = true; };