Game Development Community

Mission Editor forgets position

by Andy Hawkins · in Torque Game Engine · 12/26/2006 (7:35 pm) · 4 replies

There seems to be a bug in Torque 1.4.2 where when you place an object, click away, press F11 to play the game and then press F11 to come back to editing the object moves back to where it was.

Seems like I have to move it, press APPLY, click away and then press F11. Anyone know of this problem?

#1
12/26/2006 (7:39 pm)
In fact that doesn't work either. It's completely random if the position will be save or not.
#2
12/27/2006 (5:08 am)
Hey Andy. This is a known problem, which was fixed in 1.5. The apply does work, it's just a step by step thing. I fixed it at one point, but I'm working with 1.5 now. I'll try to find the change, but it has to do with InspectPostApply(). More to come when I find it. . .
#3
12/27/2006 (5:38 am)
1.42 should have the fix as well.
#4
12/27/2006 (1:09 pm)
I'm running 1.5 and I encounter the same bug.

The Mission Editor starts in edit mode and I can move him around fine.
I hit F11 and can do my thing, testing the game and what not.
I hit F11, it returns to edit mode, everything is still peachy.

This first time works fine. However, whatever his position is after that, he will return to that position whenever I reenter edit mode with F11 again.