Real-Time Photoshop mirror plugin
by Weston Tracy · in Game Design and Creative Issues · 12/19/2006 (4:28 am) · 5 replies
Hey Photoshop users,
I'm looking for a plugin that would allow for real time painting on two mirrored halfs of an image.
So the user paints on one half of the image, and every brush stroke is mirrored in real time on the other half. I spend so much time stopping, selecting, and flipping one half onto the other half...would love to speed this up.
Anyone heard of this?
If not, maybe Mark McCoy will write it for me :)
Thanks for reading,
-Weston
I'm looking for a plugin that would allow for real time painting on two mirrored halfs of an image.
So the user paints on one half of the image, and every brush stroke is mirrored in real time on the other half. I spend so much time stopping, selecting, and flipping one half onto the other half...would love to speed this up.
Anyone heard of this?
If not, maybe Mark McCoy will write it for me :)
Thanks for reading,
-Weston
About the author
Game artist. Lover of pixels. Co-Owner and Artist for www.blackjacketgames.com
#2
12/19/2006 (6:55 am)
A mirrored canvas plugin would be cool. That and a wraparound canvas feature similar to the one in Painter Classic.
#3
if you do get Mark to write something, show him the Symettry modifier in Max and ask if he can do someting like that (ie. where you can adjust the gizmo to change how it does the mirroring of the data, so you can choose any angle, placement, etc.).
12/19/2006 (9:34 am)
@Weston if you do get Mark to write something, show him the Symettry modifier in Max and ask if he can do someting like that (ie. where you can adjust the gizmo to change how it does the mirroring of the data, so you can choose any angle, placement, etc.).
#4
A paint off of one edge and wrap around to the other edge thingy would definitely be useful however.
12/19/2006 (10:02 am)
Is there some special case need I am missing? Why not just copy flip and paste half of the image when done. I do it all the time. A paint off of one edge and wrap around to the other edge thingy would definitely be useful however.
#5
Real-Time is what's missing. 3DS max and Zbrush both have this feature, and it's great.
12/19/2006 (5:16 pm)
@ToddReal-Time is what's missing. 3DS max and Zbrush both have this feature, and it's great.
Torque 3D Owner James Bond