Game Development Community

Using dsq

by Roshan Kuriyan · in Torque Game Engine Advanced · 12/15/2006 (11:10 pm) · 2 replies

If the animation is embedded in the player model itself then the player gets animated when forward key is pressed.
Now I have a player model without animation and a run.dsq file for that model.
Could anyone tell me how to play this dsq file for that player model in my game.

#1
12/25/2006 (8:24 am)
There is an example in example\demo\data\shapes\spaceOrc\player.cs
#2
12/25/2006 (8:48 am)
Your model needs to be build the exact same way.