Game Development Community

Dream Build Play - Anyone Up for It?

by Matthew Harris · in Torque X 2D · 12/12/2006 (4:31 pm) · 38 replies

There is a new XNA Contest starting January. I am not sure the rules exactly, not a lot has been announced. I don't know if we can use TorqueX or not. Supposedly the winner of the contest gets their game put on Xbox Live Arcade. If anyone is interested on collaborating on a project like this, let me know. I am trying to put a team together specifically for this contest. You can check out the contest page here [utl]http://www.dreambuildplay.com[/url] and the full press release at Xbox 360 Fanboy www.xbox360fanboy.com/2006/12/11/xna-creators-club-see-your-game-on-xbla/ . I do have some pretty good art connections as well.
Page «Previous 1 2
#1
12/12/2006 (7:03 pm)
Well if you could use some help from a programmer that can do a bit more than a beginner in c#... (just started to learn it about 4 months ago). I would be glad to help you with some advanced code if I can understand it, or I might be able to give you ideas on how to code it. I can also do basic art also but I am no artist. Good luck on getting your team together, hope you guys get on xbox live arcade if i am not a team member. Also don't forget to have some fun while you make your game to.

Dust
#2
12/12/2006 (11:39 pm)
It does sound interesting and more then willing to help in ideas and coding. As for artistry I have no skill what so ever.

Form the sound and website www.dreambuildplay.com it looks like just use of the XNA/GSE will be sufficient.
#3
12/13/2006 (8:53 am)
TXE isn't really an option IMHO as most, if not all submissions will be in 3D. I'd be interested in this if we had a solid team and a solid plan of action. Too many "community" projects just don't go anywhere.
#4
12/13/2006 (2:16 pm)
They actually recommend using TorqueX quoted right in the announcement:

"Also, if you'd like to streamline the development process, you might want to sign up for the beta of Garage Games' TorqueX tools."
#5
12/13/2006 (2:56 pm)
That doesn't mean TXE will have 3D support in time to use it. Any time you see XNA you are gonna see TXE because GG named a kid after Bill Gates.
#6
12/20/2006 (7:16 am)
I am waiting for the "official" rules to be released. I was reading that the XBOX live games have a maximum of 50MB for each game (all files included) and without procedural texturing and or a lot of work I dont see how we could do that with TorqueX. I am also concerned that without the ability to use 3D models in our TorqueX applications we are going to be at a severe handicap.

R
#7
12/20/2006 (8:02 am)
You don't have to use TXE to enter the contest.

#8
01/01/2007 (3:22 pm)
Are you saying submitting a 2D game would put you at a disadvantage? If so, thats a right shame. Its like they're saying (all) 3D games are better than 2D games. Like 2D is inferior or something.

I havent used TGB yet, can someone tell me weather or not its simular to Gamemaker 6.1?
#9
01/01/2007 (7:37 pm)
2D is inferior to 3D. Not all 2D games are inferior to all 3D games. This is a contest that many, MANY people will join and I'm willing to put up money a large majority of them will put out 3D games. In that respect, you will get a lot of crap games, some good games and a few damn good games worth a publishing deal.

Can 2D compete? Yes, but you better have one damn, incredibly, insurpasably (sp?) good game to compete with a damn good 3D game.

#10
01/01/2007 (11:51 pm)
Quote:2D is inferior to 3D.
is like saying green apples are superior to red apples. That is to say, it is an opinion and nothing more.
#11
01/02/2007 (6:10 am)
Dude, red apples own...
#12
01/02/2007 (7:13 am)
Quote:That is to say, it is an opinion and nothing more.

Take a look around man. 3D is where it's at. You don't see any major 2D games anymore at all. Sure, people play poker, solitare, checkers, etc. Sure people play the games online at pogo and other places. But paying games? You don't see millions of people playing 2D MMOs, 2D FPS's or RTSs.

If 2D was on the same level as 3D, we'd see more 2D games in the mainstream.

And honeycrisp apples pwn all other apples.

#13
01/02/2007 (9:27 am)
"You don't see any major 2D games anymore at all."

Ahem: Nintendo DS
#14
01/02/2007 (9:31 am)
Ps. "Sure people play the games online at pogo and other places."

More Importantly (and relevant): Xbox Live Marketplace
#15
01/02/2007 (11:32 am)
Quote:Ahem: Nintendo DS

A portable system is your comparison to a PC/Xbox360 market competition?

Quote:More Importantly (and relevant): Xbox Live Marketplace

I took a peek at the original press release again and I musunderstood what they were pluggnig for winning slots. I was thinking it meant Xbox Live, not Xbox Live Arcade (which is obviously geared more towards 2D games and SMALL 3D games).

For this compeition, 2D might be the way to go. I still stand firm in my belief that 2D is NOT on the same playing field as 3D when it comes to PC games, or CONSOLE games.

#16
01/03/2007 (4:44 pm)
The problem is that too many people see 2D as "low tech" and undeserving of their attention. This is simply not true. 2D graphics, either in practice (e.g. sprites) or in style (e.g. side scrollers), are merely a different method of presenting games. Sure, certain games and genres are much more effectively delivered with 3D graphics, but the same can be said for 2D graphics. You cannot just generalize 2D graphics as inferior to 3D graphics; rather 2D graphics MAY be inferior to 3D graphics for certain games.

Does anyone have any idea when the full details of the contest will be up? I am curious about the time frame.
#17
01/07/2007 (3:46 am)
2D games are not inferior to 3D games. Considering market competition, I'm pretty sure Nintendos handheld market beats all the home consoles actually. For example, theres a lot more people playing Nintendo DS in the world than there are playing Xbox 360. So I don't think 3D is where it's at.

The problem with this industry is that its become obsessed with evolving graphics. Graphics are getting better and better, but the evolution of game play is moving damn slow. I still find myself enjoying old NeoGeo games more than playing Halo. And yeah, Xbox Live Arcade is a good example. Microsoft were like "Hay... wow! Look at all this cash coming for Street Fighter 2! We're getting more for it than we did for Perfect Dark Zero!".

But anyway, whatever. It's all just opinions. Well, apart from statistics, but I can't be bothered to find the sources to back them up. Ciao.

LONG LIVE 2D!! (... geek)
#18
01/07/2007 (8:29 am)
I just don't get how you can say 2D isn't inferior to 3D? We see the world in 3D, it's only natural for us to prefer 3D over 2D.

3D has more capabilities than 2D and yes, we are obsessed with better, more life-like graphics. You can't compare marketshare from portable (nintendo ds) to brand new console (xbox360, and yes 1 1/2 years is brand new in this market)

The fair comparison would be a 3D portable platform against a 2D one. You don't see any 2D consoles for a reason and it's not because the industry doesn't want a 2D platform, it's because it wouldn't sell.

#19
01/07/2007 (11:14 am)
Quote:
I just don't get how you can say 2D isn't inferior to 3D? We see the world in 3D, it's only natural for us to prefer 3D over 2D.

I guess that's why people pay millions for high quality 3D renderings of the view out their office window instead of lame painting such as the Mona Lisa and other stupid 2D painted crap...
#20
01/07/2007 (12:13 pm)
Ben R Vesco, people DO pay millions for Lona Lisa :P

We see in 3D, but who says video games must mimic real life?

Xbox 360 may be relatively new, but you could use the original Xbox then, DS beats that too.

"The fair comparison would be a 3D portable platform against a 2D one"

OK, PSP vs Nintendo DS: DS wins. I'd like to point out that, yes, I know DS has 3D games on it, but mainly, it has 2D ones and they're the most popular.

You don't see any 2D consoles for a reason and it's not because the industry doesn't want a 2D platform, it's because it wouldn't sell.

Like a 2D home console? Yes, you're right, it wouldn't sell. Personally, I think that's because consumers expect console games to be 3D now, and for them to look nicer every generation. That's only because, when it became possible to make 3D games, developers jumped at it and basically got stuck doing it because, on the face of things, it's the "next step" of gaming.

... OK, that last paragraph was extremely opinionated and ummm, wierd. I'm going to stop disagreeing with everything said now. I'm not very good at writing things without sounding arsey, even though I only want to discuss.

It all boils down to an extremely complicated topic, which is interactive entertainment; a subject that I've had to study. I came to the conclusion that, in my opinion, it just depends on the person. Just like art, one dude will love Picasso and another will hate it. One of the many examples is this:-

What makes a video game fun? Some would say a challenge, or a goal to reach, but no, it's not true, or rather it depends on the consumer. Some like games to have a goal, like pacman, beat the level, but we now have games in which there aren't goals as such. It could be just a visually stimulating experience. It could be a game where you're in a world that's just there to be explored. There aren't any objectives, or there could be, but they aren't essential. Like Second Life, people usually say it's not a video game, but it's still interactive entainment and it sure as hell looks like a video game.

What I'm trying to say is that, in Gradius, I don't have to feel like I'm sitting inside the spaceship that's shooting the aliens to enjoy it, whereas others may only like it if they can see out of that cockpit, in full 3D, and watch the aliens' guts dribble down the windshield, or look down at the wrinkles on their leather-gloved hands holding the stick.

That same person probably prefers the 3D Sonic games, Whereas I say that's no longer a Sonic game, because they no longer play like Sonic, which is a bad thing.

Not to say I hate 3D games. I like Silent Hill and Time Splitters and I like Gradius V, which has 3D graphics, but 2D gameplay :P
Page «Previous 1 2