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No textures being exported

by Jean-Pierre Cuerrier · in Artist Corner · 12/09/2006 (1:24 pm) · 2 replies

Hi again everyone,
I am trying to export from max 7 to .dts, but here is the thing, the textures are always showing as white! Here are the steps I take to export, please, let me know if I am missing something :Op

1) Make cube
2) Apply texture that is in c:\temp\cubeObject\myTexture.jpg
3) select cube, convert to editable mesh (Heard it was the right thing to do)
4) click dtsExport (plug-in button) -> renumber (I forget exactly what the button says)
5) click dtsExport (plug-in button) -> embedded shape (while cube is still selected)
6) create box containing the cube, rename to bounds
7) click dtsExport (plug-in button) -> export whole shape to c:\temp\cubeObject\cube.dts

should work right....

Thanks for any help or pointers
RT

About the author

Software Engineer for the Department of National Defence (Canada) during the day, I work part time on game projects and attempt to do so as professionally as possible by leveraging my experience. Blog: http://instantcarnage.tumblr.com/


#1
12/09/2006 (1:38 pm)
My guess is that the dimensions of your texture isn't the power of two (as in 32, 64, 128, 256, 512 and so on...). The texture doesn't have to be square, but both the height and width have to be power of two.
#2
12/09/2006 (8:41 pm)
OMG! I am sooooooooooo sorry for wasting your time :o) That was it, funny thing is that I knew that... I just forgot to change the texture size! THANK YOU VERY MUCH!

RT