Game Development Community

Beta 3 update: important notes

by John Quigley · in Torque X 3D · 12/01/2006 (5:30 pm) · 15 replies

Beta 3 will be ready soon.

Some important notes:

This version uses C# Express Starter kits as the means to start new projects (I know previously I said we weren't doing this; I changed my mind). The engine source is not installed in a directory on your drive. You must create a new C# Express project with one of the built in Torque X templates to get the source.

The included TGBX editor _only_ works with TankBuster right now. If you try using it with space shooter, it will most definitely hose space shooter's level data file. It might work with the starter game project but we haven't tried that.

When using TGBX with Tank Buster, first create the C# Express project, then use the "Import" feature to open tank buster's txproj file. Do not use Create, it will blow away important data in Tank buster's txproj file.

#1
12/01/2006 (5:44 pm)
Beta 3 is uploaded. Have fun! Remember to report bugs, especially with TGBX.
#2
12/01/2006 (6:03 pm)
Thank you so much! - Just checked it out. So is the Side Scroller and Tank Busters not included in beta three? Do we need to use the tank buster/side scroller from beta 2?
#3
12/01/2006 (7:33 pm)
They are included, however you need to go into Visual Studio C# express and open them as a new project first.
#4
12/02/2006 (12:17 am)
Yeah, the new project templates definitely look like the best approach as far as starter kits go. Beta 3 is really looking good. Excellent work guys!
#5
12/02/2006 (1:13 am)
I REALLY like the project templates. It would be great if you could flesh this out even more in the future with various different game types.
#6
12/02/2006 (2:23 am)
I dont have any StarterKit Templates in "My Templates" when I try to create a new project.... :(
maybe its some hardcoded path in the installer that doesnt fit my german file system paths for VS C# Express?
#7
12/02/2006 (3:15 am)
Same here :( No templates for the tank buster/side scroller. Note:Swedish file system
#8
12/02/2006 (9:52 am)
Stefan & Alienforce - Check the following directory on your hard drive...

C:\Documents and Settings\your_login_name\My Documents\Visual Studio 2005\Templates\ProjectTemplates

You should have the following files...

SpaceShooter_Template.zip
StarterGame_Template.zip
TankBuster_Template.zip

If you do not have those files at all, download them from my server (this weekend only) and copy them to that directory. Let me know if you already have those files in that directory. This should help identify if the problem is with the TorqueX setup or with Visual Studio Express.

SpaceShooter_Template.zip
StarterGame_Template.zip
TankBuster_Template.zip

Good Luck!
#9
12/02/2006 (10:00 am)
Ah, yes, that IS the problem... it installs to a folder called "My Documents"... but in German, that folder is called "Eigene Dateien" - so that folder name seems to be hardcoded in the installer! I've just copied the templates to my "Eigene Dateien" folder and bingo - they appear in the VS wizard now! :)
Thanks John!
#10
12/02/2006 (10:03 am)
That's _almost_ funny.
#11
12/02/2006 (10:55 am)
Good Fight Microsoft multi-language support, good fight
#12
12/02/2006 (11:22 am)
Excellent, I'll keep the files on the server throughout the weekend for anyone else running into the same problem.
#13
12/02/2006 (3:47 pm)
Arghhh! Thanks for the help John! same as for Stefan apart from my folder is called "mina dokument" :)
Thanks again and have a nice weekend.
#14
12/03/2006 (1:34 pm)
I think that these folders are noted somewhere in the system ... i think there are tokens in the installer that will do the magic
#15
12/03/2006 (2:16 pm)
For release I'm going to try to put those templates into the visual studio install directory. Or hopefully bitrock does have a variable for My Documents.