Game Development Community

How do you call an executable via TorqueScript?

by Scott Peal · in Torque Game Engine · 11/29/2006 (10:15 am) · 3 replies

I posted this question before and got no good answer except to search for it. I did and still not able to find any help. Any chance any of you have an idea on how to call an executable (multi-threaded) from TorqueScript?