TGB fails to run...
by John Nichols · in Technical Issues · 11/29/2006 (4:00 pm) · 8 replies
Hi all,
Here is where I am at. I get a clean build of TGB with MSVC++ Express. When I choose run I get this:
Failed to open "main.cs"
then I click on OK and another info box pops up with this:
Failed to initialize game, shutting down.
Will someone help, HELP!
Thanks for reading.
By all.
Here is where I am at. I get a clean build of TGB with MSVC++ Express. When I choose run I get this:
Failed to open "main.cs"
then I click on OK and another info box pops up with this:
Failed to initialize game, shutting down.
Will someone help, HELP!
Thanks for reading.
By all.
#2
C:\TGB\3\games\TGB_DEBUG.exe
FYI, here is a look at how I set up the TGB directories. When I need a new project, I just create a folder named "4" and copy the contents of the 3 folder into 4. I do things this way for convenience. My setup right now looks like this:
C:\TGB\3\engine\bin
C:\TGB\3\engine\lib
C:\TGB\3\engine\source
C:\TGB\3\engine\compilers\VisualStudio 2005\T2D SDK.sln //the solution file where is as is from garagegames
I ran the debugger and the executable crashes with a strange error message, it says something like "There is no code to execute here" I think. Here is the line of code where it crashes inside of the file winWindow.cc:
S32 retVal = run(argv.size(), (const char **) argv.address());
This line of code succeeds a couple of times, but at the third try I get that weird message at another place in yet another file. Thanks for having a look David. It is much appreciated. Bye for now.
11/30/2006 (12:34 pm)
Both of my executables are in my games folder. my engine folder is at the same level as my games folder. Here is the way I set up my files:C:\TGB\3\games\TGB_DEBUG.exe
FYI, here is a look at how I set up the TGB directories. When I need a new project, I just create a folder named "4" and copy the contents of the 3 folder into 4. I do things this way for convenience. My setup right now looks like this:
C:\TGB\3\engine\bin
C:\TGB\3\engine\lib
C:\TGB\3\engine\source
C:\TGB\3\engine\compilers\VisualStudio 2005\T2D SDK.sln //the solution file where is as is from garagegames
I ran the debugger and the executable crashes with a strange error message, it says something like "There is no code to execute here" I think. Here is the line of code where it crashes inside of the file winWindow.cc:
S32 retVal = run(argv.size(), (const char **) argv.address());
This line of code succeeds a couple of times, but at the third try I get that weird message at another place in yet another file. Thanks for having a look David. It is much appreciated. Bye for now.
#3
C:\TGB\3\games\TGB_DEBUG.exe
FYI, here is a look at how I set up the TGB directories. When I need a new project, I just create a folder named "4" and copy the contents of the 3 folder into 4. I do things this way for convenience. My setup right now looks like this:
C:\TGB\3\engine\bin
C:\TGB\3\engine\lib
C:\TGB\3\engine\source
C:\TGB\3\engine\compilers\VisualStudio 2005\T2D SDK.sln //the solution file where is as is from garagegames
I ran the debugger and the executable crashes with a strange error message, it says something like "There is no code to execute here" I think. Here is the line of code where it crashes inside of the file winWindow.cc:
S32 retVal = run(argv.size(), (const char **) argv.address());
This line of code succeeds a couple of times, but at the third try I get that weird message at another place in yet another file. Thanks for having a look David. It is much appreciated. Bye for now.
11/30/2006 (12:35 pm)
Both of my executables are in my games folder. my engine folder is at the same level as my games folder. Here is the way I set up my files:C:\TGB\3\games\TGB_DEBUG.exe
FYI, here is a look at how I set up the TGB directories. When I need a new project, I just create a folder named "4" and copy the contents of the 3 folder into 4. I do things this way for convenience. My setup right now looks like this:
C:\TGB\3\engine\bin
C:\TGB\3\engine\lib
C:\TGB\3\engine\source
C:\TGB\3\engine\compilers\VisualStudio 2005\T2D SDK.sln //the solution file where is as is from garagegames
I ran the debugger and the executable crashes with a strange error message, it says something like "There is no code to execute here" I think. Here is the line of code where it crashes inside of the file winWindow.cc:
S32 retVal = run(argv.size(), (const char **) argv.address());
This line of code succeeds a couple of times, but at the third try I get that weird message at another place in yet another file. Thanks for having a look David. It is much appreciated. Bye for now.
#4
11/30/2006 (12:40 pm)
You should ask this on the private forums since it relates to compilation and source code issues. I have not seen anything even remotely similar to that behavior, though.
#5
11/30/2006 (2:54 pm)
Private forums? I am not familiar with that. How so?
#6
Go to the forums page, and there should be a forum branch called TGB Private Forums. That's where you post engine questions and concerns.
11/30/2006 (3:02 pm)
*EDIT* Deleted due to bad link.Go to the forums page, and there should be a forum branch called TGB Private Forums. That's where you post engine questions and concerns.
#8
11/30/2006 (6:40 pm)
Hey people GarageGames uploaded a new version of TGB PRO today! This may solve some of our compiler problems. Get it now!
Associate David Montgomery-Blake
David MontgomeryBlake