New Torque Noob Question
by Christian · in Torque Game Engine · 11/29/2006 (1:17 am) · 5 replies
I am new to torque through the book, I have gotten through chapter about 5 and have not understood most of what i've typed for the last couple chapters. It seems as if almost every page has about 10 new things that aren't explained (for example I have no idea how I would use them in any other context). Is everything so far stuff I need to understand completely and I should just move on, or is there another resource that goes into more detail on everything for all the client.cs, main.cs, etc. Thanks.
#2
11/29/2006 (2:53 am)
I was like you (still am in many respects) and I agree with Sam. But after trawling through the GG pages, and books, eventually it just "clicked" for me - 3 months later. Now I get it, the rest is learning how it all works. Welcome aboard!
#3
[dork warning]
Just think of Torque development as if it were Frodo and Sam's journey to destroy the ring, with a few of the nasty, hard things up front. :) When you're starting out, nothing makes sense and you can't imagine ever completing the tasks ahead of you. But along the way, with every small victory and each new bit of knowledge, you begin to see yourself in a new light. And by the end of the story, you're more than ready for the 'scouring of the Shire'.
[/dork warning]
11/29/2006 (4:30 am)
Ditto Andy's statement -- except it took me a bit longer for things to sink in. [dork warning]
Just think of Torque development as if it were Frodo and Sam's journey to destroy the ring, with a few of the nasty, hard things up front. :) When you're starting out, nothing makes sense and you can't imagine ever completing the tasks ahead of you. But along the way, with every small victory and each new bit of knowledge, you begin to see yourself in a new light. And by the end of the story, you're more than ready for the 'scouring of the Shire'.
[/dork warning]
#4
Christian, hang in there and keep going through the book and eventually it will hit you what all the scripts are doing and how they all work. There is another book that is really good The Game Programmer's Guide to Torque by Edward F. Maurina III that might help you out also. Don't give up yet, you'll come to that day soon when the light bulb will come on and you say, yeah! I get it! That was a good feeling.
11/29/2006 (8:21 am)
Quote:I am new to torque through the book, I have gotten through chapter about 5 and have not understood most of what i've typed for the last couple chapters. It seems as if almost every page has about 10 new things that aren't explained (for example I have no idea how I would use them in any other context). Is everything so far stuff I need to understand completely and I should just move on, or is there another resource that goes into more detail on everything for all the client.cs, main.cs, etc. Thanks.
Christian, hang in there and keep going through the book and eventually it will hit you what all the scripts are doing and how they all work. There is another book that is really good The Game Programmer's Guide to Torque by Edward F. Maurina III that might help you out also. Don't give up yet, you'll come to that day soon when the light bulb will come on and you say, yeah! I get it! That was a good feeling.
#5
11/29/2006 (9:45 pm)
Thanks for all the replies, i'll keep working on it until I hit Mount Doom err understand it.
Torque Owner Sam Redfern