Game Development Community

Sequence always repeating.

by gamer · in Artist Corner · 11/15/2006 (1:23 pm) · 7 replies

Whenver I call a sequence(animation) in game using %aiplayer.setActionThread(%sequenceName,0), it always repeats itself..., the second argument hold is suppose to only play it once if it's set to 0. What's wrong?
thanks

#1
11/15/2006 (1:25 pm)
Is the sequence cyclic?
#2
11/15/2006 (1:50 pm)
Yes I believe it is, I am exporting the sequence from max 3d, how do I make it noncyclic?
thanks!
#3
11/15/2006 (1:55 pm)
In the DTS exporter be sure the checkbox saying cyclic is NOT checked
#4
11/15/2006 (1:59 pm)
I am using the DTS Exporter Utility for max 3d, both the old version and the new one don't have a checkbox cyclic, the only thing close is the cycle sequence checkbox and complete cycle checkbox (under sequence manager), but both of them are unchecked...
any idea?
#5
11/15/2006 (2:09 pm)
Nevermind I found the cyclic checkbox under the older DTS Exporter. thanks!!
#6
11/15/2006 (2:33 pm)
Actually when I uncheck cyclic checkbox, and then I export the dts and come back to the sequence panel again, the checkbox automatically checks itself again.... and the resulting sequence is still cyclic when I view it from showtool...
what's going on? I repeated it this process many times, and each time after I leave the sequence panel and come back, the cyclic checkbox checks itself...
#7
11/16/2006 (11:38 am)
Gotta uncheck the cycliyc checkbox in the sequence helper not the exporter. Ya can use the new exporter jes fine. But double check the sequence helper dummy.