Game Development Community

Max2dts exporter latest source ?

by Alienforce · in Torque Game Engine · 10/14/2006 (3:20 am) · 7 replies

I need to make some changes to max2dts exporter.

Just downloaded the latest CVS head.

Is the latest source located in tools\max2dtsExporter ??

I need to recompile it with Max SDK 8 is this source compatible/updated for use with Max6-8 ?

Until now i have used the official "max2dtsExporter60.dle" with Max but i assumed the source for it was in the SDK but i can only find these ...

max2dtsExporter_Max3.vcproj
max2dtsExporter_Max4.vcproj

??

#1
10/14/2006 (11:35 am)
Ok, max2dtsExporter_Max4.vcproj works fine with Max 8 Sdk :)
But is this the latest source for the exporter ?
#2
10/14/2006 (2:27 pm)
It is the latest source code.

I have added a resource that adds scaling to the system scale, so you don't need to model at 1 unit == 1 meter.

However, all of the versions seem to crash when trying to use MultiRes for LOD for animated characters, with Max 8. I'm waiting for 1.5 which allegedly has a new Max exporter, to try that out before I dive into deeper debugging.
#3
10/14/2006 (3:43 pm)
Thanks for the input and the link :)
#4
10/14/2006 (4:15 pm)
3Ds Max 9 will be officialy out this monday.... and it would be superb if comeone could recompile the Max2DTS exporter for Max 9 32bit & 64bit when its released (grab the trial)

Regards
#5
10/14/2006 (4:54 pm)
Arggggghhh.... Time to buy a upgrade again :/
#6
10/15/2006 (9:45 am)
You really want to be on the subscription plan. Then upgrades come "for free" and you pay about 25% of the cost of the program, each year.
#7
10/17/2006 (3:11 am)
Yes i know :/ I was to "economical" when i bought it .