Game Development Community

Losing changes in World Editor

by Mike DuVall · in General Discussion · 10/08/2006 (12:46 pm) · 3 replies

I gotta figure this is a noob mistake i'm making, so I apologize up front.

I'm having a general problem where I try to move objects around in the World editor and then when I switch editor modes, I lose my changes.

Here's how to recreate the problem:

1. Start the FPS Starter kit demo.
2. Start a mission.
3. Press Alt-C.
4. Press F11
5. Press F4.
6. Place a trigger. (Mission Objects->Mission->Trigger).
7. Click somewhere on landscape to deselect the trigger.
8. Click on the trigger to re-select it.
9. Move the trigger.
10. Press F11.
11. Press F11 again.
12. The trigger moves back to the original location.

I find if I select another object before pressing F11, I dont' lose my changes.

Can somebody explain why this is happening? I sense I'm missing something fundamental about how this editor works.

Thanks,
Mike

#1
10/08/2006 (1:03 pm)
I am not sure if it is a bug but you dont save or select another object before pressing F11 it will reset it self. This may have been put in because if select the object center and not one of the axis you can move under the terrain or in a hill.
#2
10/10/2006 (8:29 am)
I dislike this behavior... just my opinion

Has bitten me a few times now.

Is this on purpose or a bug?... I can debug, but an easy fix would be welcomed.

Cheers!
:)
Sumner
#3
10/10/2006 (8:33 am)
Quote:
Is this on purpose or a bug?
Bug.