Solve failed to open main.cs with VC++7.1/2003
by Kon Fun Sandy Lee · in Torque Game Engine · 09/27/2006 (5:33 am) · 1 replies
Copy all the content of vc7 under c:\Torque\SDK including a hidden file "Torque SDK.SUO"(use menu-Tools\folder option check unhide....) and paste under c:\Torque\SDK\example. Double-click and run the file "VC7.cc compiling.reg". Open the file "Torque SDK.SLN" in Visual Studio.net 2003.
In the Visual C++ Solution Explorer, click the "Torque Demo" list item .
And then click the "Build" menu, and select the "Build Torque Demo" command.
Then press Ctrl+F5 or F5 or select the "Debug\ start without Debugging or start".
Torque then starts up a window.
Pls note: pop up the "properties" dialog for the Torque Demo project:
select the "Debugging\Action\Command remain unchanged as " $(TargetPath)" or " c:\Torque\SDK\example\torqueDemo.exe."
Linker\General\Output File remain unchanged as " ../example/torqueDemo.exe."
In the Visual C++ Solution Explorer, click the "Torque Demo" list item .
And then click the "Build" menu, and select the "Build Torque Demo" command.
Then press Ctrl+F5 or F5 or select the "Debug\ start without Debugging or start".
Torque then starts up a window.
Pls note: pop up the "properties" dialog for the Torque Demo project:
select the "Debugging\Action\Command remain unchanged as " $(TargetPath)" or " c:\Torque\SDK\example\torqueDemo.exe."
Linker\General\Output File remain unchanged as " ../example/torqueDemo.exe."
Torque 3D Owner Robert Blanchet Jr.
Also, this shouldn't be in the Public forums. Please use the Private forums for SDK questions and comments.