Game Development Community

Maya exporter

by JC · in Artist Corner · 09/22/2006 (9:36 am) · 2 replies

I got the dtsutility to load, but I find that there is an issue with the object. So I made a cube, created a textures, triangulated the polygon, set the normals to be shown facing out, bounding box locked, embedded the shape, registered detail, and exported. Of course when this simple object shows up in showtool, it's entirely invisible and unselectable. Even the bounding box is invisible.

#1
09/23/2006 (7:09 am)
I used to have a similar problem but it was usually down to something dodgy when registering the shape and the error was usually down to the shape's name, it needs to be prefixed with a single number at the end which numbers it's lods.

have you trued renaming the shape to say...'simpleshape1' ?

give that a try.
#2
09/29/2006 (8:47 am)
Be sure not to end it with an underscore right before the number (such as _) or it will be ignored.