Resident evil 4 camera & splitscreen question
by Kory Imaginism · in Torque Game Engine · 09/18/2006 (9:27 pm) · 2 replies
Resident evil 4 has a unqiue camera angle. It's a variation to a 3 person, but a little closer to the player and it zooms in closer when a weapon or trigger button is being pushed. I was wondering if anyone can tell me if they have came up with this type of result for any of there projects? If not then if a novice programmer can tell me what I need to do to come up with this result!
thanks
PS does tge support a split screen feature for game use or is it something I will have to program myself????
thanks
PS does tge support a split screen feature for game use or is it something I will have to program myself????
#2
09/19/2006 (2:45 pm)
With TorqueX coming out if that doesn't support split screen i know that myself (and probably several others) will be working on it
Torque Owner Paul /*Wedge*/ DElia
Split screen is a rather complex affair with TGE from what I recall, especially assuming you are wanting to have a unique input for each screen. It's a piece of cake in TGB, but that's all 2d and stuff.