Paint bucket
by Colossai Studios · in Torque Game Engine · 09/15/2006 (7:29 am) · 0 replies
Does anyone how to implement a paintbucket effect on a bitmap in Torque?
I guess the general idea is to use setPixel() and a search function, but I don't find any functions in how to manipulate pixels in Torque? Help appreciated.
I guess the general idea is to use setPixel() and a search function, but I don't find any functions in how to manipulate pixels in Torque? Help appreciated.