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Looping anims in Show Tool

by Mike Fisher · in Game Design and Creative Issues · 09/07/2006 (4:44 pm) · 2 replies

For some reason my anims seem to pop at the loop while playing back in the Show Tool? They don't in Maya. Any idea why?

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#1
09/07/2006 (6:40 pm)
I am not a Maya user, but if that happened to me, my first guess would be that I had the viewable frames of the animation in the program set differently than what was actually being exported.

Just a guess
#2
01/10/2007 (6:54 am)
When you put animation sequences to cyclic, Torque blends the last frame of your sequence with the first frame to get rid of seams. If in Maya, the last frame and first frame are not exactly the same, then Torque will blend them for you. But if your sequence was not meant to be a cycle, then you set the "cyclic" attribute to 0 in your sequence node. When you play it in Show Tool, The animation will stop at the last frame, not blending with the first one.