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Importing 2D animation sequences?

by Fiona Smith · in Technical Issues · 09/06/2006 (10:32 am) · 2 replies

Hello

Does anyone know if there is any other way of importing a sequence of 2D graphics into TGB other than creating one .png file with the images laid out like a contact sheet?

Thanks!
Fiona

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#1
10/06/2006 (4:02 pm)
Nope it is the only way
#2
11/24/2006 (7:19 pm)
I was wondering what tool you're using to build such spritesheets? just in case you're looking...

There's a plugin for Dogwaffle called DoggyFX that can turn the animation to a Spritesheet.