Platformer Tutorial Intrest
by Glenn Prince · in Torque Game Builder · 09/03/2006 (2:39 pm) · 66 replies
I have been playing around with platformers in TGB for a little while now and was thinking about getting together all the stuff I have "learned". There seems to be a fair few people after basic platformer tutorials (I am not much of a programmer) and I was thinking of doing a tutorial up as a VTM (Video Tutorial) because what I usually write doesn't equal what I usually do ! I'd have to clean up some art and stuff if I did do it but would people want to use it ? Also I have a bit of an accent (Australian) so I'm not sure if that would put people off ? I am working on some art stuff this next week but if a few people post an intrest in this thread I may as well look at compiling something together.
Topic list initially would probably be:
VTM 1 -- Setup
- Starting a new porject
- Copying in your resources
- Loading the static tiles
- Creating a basic map
- Adding level physic's and collisions
- Setting up a player's animations
VTM 2 -- Player movement
- Creating the player object
- Setting up the controller
- Moving the player around
- Testing for collisions
- Updating a players animation
VTM 3 -- Enemies
- Loading the enemy graphics
- Creating a basic enemy AI
- Updating the enemy animations
- Testing for collisions
- Killing the player and the enemy
These three things I am fairly comfortable with and could do fairly quickly. The main reason I am posting this is I am a little nervous about posting / writing something that people will not find helpfull. I guess I'll do up the first part and see if people like it ? Any suggestions to the above and future ones would be much appreciated. Also any downsides / deterents to doing as a VTM ?
Topic list initially would probably be:
VTM 1 -- Setup
- Starting a new porject
- Copying in your resources
- Loading the static tiles
- Creating a basic map
- Adding level physic's and collisions
- Setting up a player's animations
VTM 2 -- Player movement
- Creating the player object
- Setting up the controller
- Moving the player around
- Testing for collisions
- Updating a players animation
VTM 3 -- Enemies
- Loading the enemy graphics
- Creating a basic enemy AI
- Updating the enemy animations
- Testing for collisions
- Killing the player and the enemy
These three things I am fairly comfortable with and could do fairly quickly. The main reason I am posting this is I am a little nervous about posting / writing something that people will not find helpfull. I guess I'll do up the first part and see if people like it ? Any suggestions to the above and future ones would be much appreciated. Also any downsides / deterents to doing as a VTM ?
#2
09/03/2006 (5:34 pm)
Outstanding idea, Go for it. I will be waiting.
#3
And don't worry about the accent, Australians have a cool accent :)
09/04/2006 (12:52 am)
Sounds like a great idea!And don't worry about the accent, Australians have a cool accent :)
#4
09/04/2006 (8:47 am)
Me too, actually if I can help in anything let me know.
#5
09/04/2006 (10:07 am)
Sounds really good!!
#6
09/04/2006 (10:13 am)
It isn't just hearsay Matt :) Look for something about that in the next week or two.
#7
09/04/2006 (5:47 pm)
Hey, don't have a downside about this idea. It's just what most people are looking for. Watching a video always has a better understanding. Let me know when it's complete.
#8
09/04/2006 (6:57 pm)
If it's of any help or want, I could convert the video tutorial into a written/read tutorial after the fact -- but I'd also be interested in seeing the video tutorial, for two reasons: I'd like to get a better understanding of platformers AND I'd like to see how a video tutorial for TGB would go ...
#9
09/04/2006 (8:48 pm)
Go for it...vid tuts are great because you can see it happening. great motivator...!
#10
tdn.garagegames.com/wiki/TGB/MiniPlatformerTutorial
09/05/2006 (12:11 pm)
For those who havent seen it, we've got a new Platform tutorial over at TDN, hurray!tdn.garagegames.com/wiki/TGB/MiniPlatformerTutorial
#11
09/05/2006 (12:31 pm)
Sounds great to me, my platforming project is on hold at the moment due to some issues I've been having, and hey VTM's are great.
#12
09/07/2006 (1:51 pm)
Please release it!!!!! I cant wait... tons of gfx waiting to get into a great game. thanks
#13
Related Blog Post
I think the big stick point would be hosting the Video's. I guess I would have to check with the GG guys about who I can release it too, as if there is restrictions would they be willing to host it as the video's would be fairly large ?
09/07/2006 (5:17 pm)
I am definitely going to do this. Look for a first attempt posted probably to this thread for you guys to test / watch and let me know if I'm on the right track.Related Blog Post
I think the big stick point would be hosting the Video's. I guess I would have to check with the GG guys about who I can release it too, as if there is restrictions would they be willing to host it as the video's would be fairly large ?
#14
09/08/2006 (12:59 am)
You could host them on www.youtube.com
#15
Password for the zip file is "tgbusersonly". It is fairly large as well.
Comments are welcome, I am sort of nervous about the "unscriptedness" of it. Maybe I should run through it "perfect" then add commentry over the top ? Would love to here any feelings about this after watching the video. Best to read the intro first too.
Cheers !
09/08/2006 (5:06 am)
Ok I've uploaded the "beta" version of the first tutorial HerePassword for the zip file is "tgbusersonly". It is fairly large as well.
Comments are welcome, I am sort of nervous about the "unscriptedness" of it. Maybe I should run through it "perfect" then add commentry over the top ? Would love to here any feelings about this after watching the video. Best to read the intro first too.
Cheers !
#16
-- Carl
09/08/2006 (6:31 pm)
Glenn, this is really good. Looking forward to the next VTM. Thanks for creating this.-- Carl
#17
Has anyone else had a chance to review the Vid ? Wouldn't mind more comments. If it's all good I'm going to start working on the next one. Also, if someone knows the best way to go about submitting a resource like this can you please shoot me a response.
Cheers !
09/09/2006 (1:44 am)
Thanks Carl !Has anyone else had a chance to review the Vid ? Wouldn't mind more comments. If it's all good I'm going to start working on the next one. Also, if someone knows the best way to go about submitting a resource like this can you please shoot me a response.
Cheers !
#18
Keep up the good work.
09/09/2006 (1:45 am)
@Glenn - The video is great! I've always loved the helpfullness of the GG community, and this is yet another excellent example of that. I can't wait to see the next installment. Keep up the good work.
#20
09/09/2006 (4:23 am)
This is great stuff Glenn. Thanks for taking the time to put something like this together for the community.
Torque Owner Matt Van Gorkom
In any case I think you should take a stab at it. I am an artist and not a coder and would definitely benefit from your knowledge and experience.
- Matt