Game Development Community

Predator and Prey-style game

by Eli McClanahan · in Game Design and Creative Issues · 05/01/2002 (8:30 pm) · 62 replies

First of all, I'm not sure how well this would go over in programming, so I'll set that on the table for consideration first.

My idea is for a game based on natural wildlife, in which the player can play as multiple species ranging from lions to hyenas to antelope. Each species would have its own "campaign" in which you must raise your animal from near-birth to death. For a lion, for instance, you would begin at the stage that's most interesting - when you leave the pride (as a male) or when you are capable of hunting (as a female). You would have to defend your pride against the attacks of other species like hyenas, as well as bring down other animals to feed yourself. Special situations like storms and floods and wildfires would arise, as well as poachers. The same would go for the males - they would group together in small gangs of young males and attempt to seize control of another pride from an older male, and then would have to ensure the safety of that pride.

The rules are pretty much made up already, as it would only require researching natural wild life. The animals don't have to be located in Africa - it just seemed to be the most interesting place for it to be set.

Thoughts are appreciated.
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#61
11/25/2002 (8:17 pm)
Doh. I hope it doesn't go under then. (C: Definitely be patient. Forming a team is half the battle. Designing the game is about 45% of the battle, and making it is the other 5%. I wish you the best of luck with your project!
#62
11/25/2002 (8:21 pm)
Yeah, I figured that actually getting people together and keeping them patiently waiting on the get-go will be a nightmare. That's one reason I was definitely hesitant to think about this.
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