Torque/1.5/WhatsNew
by Rex · in Torque Game Engine · 08/23/2006 (8:51 am) · 187 replies
-Fix for orbit camera jitter.:
-thanks, that was very jerky. I also noticed a bit of jerkiness with the flyCam in Editor Mode[F11], is this connected??
-#0001132: Fix for footstep sounds on different materials on Interiors:
-is this fixed for regular terrain too? I could never get multiple sounds to work across the terrain, only the texture in the first Slot position.
...and many more. Thanks from someone who can't just recompile, especially with support for the VS Express05; perhaps I now can! I see a lot of voodoo with the SimObject and saving/writing/finding....and console functions...! These seem like major changes from the way things were accomplished, am I right in thinking this?
Thanks,
Rex
-thanks, that was very jerky. I also noticed a bit of jerkiness with the flyCam in Editor Mode[F11], is this connected??
-#0001132: Fix for footstep sounds on different materials on Interiors:
-is this fixed for regular terrain too? I could never get multiple sounds to work across the terrain, only the texture in the first Slot position.
...and many more. Thanks from someone who can't just recompile, especially with support for the VS Express05; perhaps I now can! I see a lot of voodoo with the SimObject and saving/writing/finding....and console functions...! These seem like major changes from the way things were accomplished, am I right in thinking this?
Thanks,
Rex
About the author
Rex does all his 3D graphics through BrokeAssGames and is currently working on DSQTweaker, Ecstasy Motion, and other interesting projects yet to be revealed. Just ask him about anything DTS/DSQ related, he's happy to help.
#2
08/23/2006 (11:21 am)
Release 1.5 ? Did I miss something?
#3
tdn.garagegames.com/wiki/Torque/1.5/WhatsNew
08/23/2006 (12:24 pm)
Not sure if I should post it, but here is the document in question:tdn.garagegames.com/wiki/Torque/1.5/WhatsNew
#4
08/23/2006 (12:31 pm)
WOW thats some list.
#5
08/23/2006 (12:51 pm)
1.5 should be free since its mainly bug fixes, there isn't really any new features.
#6
Bug fixes, general cleaning, reduced console spam and most importantly release notes.
Thank you Matt Fairfax and all other GG staff involved, keep it up.
- Tim
08/23/2006 (12:53 pm)
Now this is what I have been lobbying / craving for, for two years! Bug fixes, general cleaning, reduced console spam and most importantly release notes.
Thank you Matt Fairfax and all other GG staff involved, keep it up.
- Tim
#7
08/23/2006 (12:55 pm)
There's also a good deal number of bug fixes on that list that should not have to be paid for. I really hope that they're not skipping over the point release entirely, though it seems more and more like that's what's happening.
#8
08/23/2006 (1:33 pm)
@Peter: since this is the Private SDK Forum and to get into TDN you need to be a license holder....is = does[why I choose here to post, ;)]. I check the Recent Changes page at TDN for just such additions, since the wiki has no main Table of Contents to link from; it's getting better, but wiki's to me are very fragmented, unless you know the page to visit off hand....
#9
08/23/2006 (9:32 pm)
When the 1.5 will be available ?
#10
We will have more details on TGE 1.5 very, very soon. :) We will let you all know exactly what is going to be included in 1.5, what the pricing will be, and how and when we're going to release it very shortly. Hopefully by the end of this week, but perhaps next week.
Thanks for your patience. Again, we'll post with more details absolutely as soon as we can!
08/23/2006 (11:20 pm)
Hi everyone... nice job sleuthing out the changelist. To note, this is only a *partial* changelist for 1.5.We will have more details on TGE 1.5 very, very soon. :) We will let you all know exactly what is going to be included in 1.5, what the pricing will be, and how and when we're going to release it very shortly. Hopefully by the end of this week, but perhaps next week.
Thanks for your patience. Again, we'll post with more details absolutely as soon as we can!
#11
Is there going to be a upgrade charge now for SDK owner ?
08/23/2006 (11:30 pm)
Josh: "what the pricing will be, and how and when we're going to release it very shortly"Is there going to be a upgrade charge now for SDK owner ?
#12
08/24/2006 (12:08 am)
Looks really nice.
#13
Mine seems to work fine. But okay. =)
08/24/2006 (12:47 am)
Quote:
#0001007: vehicles use wrong damage emitters
Mine seems to work fine. But okay. =)
#14
08/24/2006 (2:40 am)
What... you mean I have to pay for a patch?
#15
08/24/2006 (3:04 am)
I can understand charging people for new features, but you are surely not thinking of charging your license holders for bug fixes that should be been released months ago?
#16
08/24/2006 (3:29 am)
He did say that this is a *Partial* change list
#17
I knew $100 seemed too good to be true.
*promises to listen to gut feeling next time*.
08/24/2006 (4:47 am)
Partial list or not, I wish they had of made it clear to me at the time of purchase that I had to pay extra for bug fixes. That's the bit that really pisses me off. I feel robbed and cheated. I can understand paying for extra tools and content that aren't essential to working with the engine... but to pay for bug fixes... man thats low hitting an indie below the belt.I knew $100 seemed too good to be true.
*promises to listen to gut feeling next time*.
#18
Torque 1.4 is still a great engine, any indie devloper should be content with the scope of the existing Torque line. All of the products offered are extremely affordable. Next time you start complaining about $100 just remeber most 3d game engines are $500,000
08/24/2006 (6:37 am)
@ Trent the engine has had free upgrades for five years now. 1.5 will be more than bug fixes, althought I don't know for certain what 1.5 entails I can assure you that it will have improvement. Torque 1.4 is still a great engine, any indie devloper should be content with the scope of the existing Torque line. All of the products offered are extremely affordable. Next time you start complaining about $100 just remeber most 3d game engines are $500,000
#19
08/24/2006 (6:43 am)
Maybe some employee could make statement ?? I just want to know if there will be a "upgrade cost" and if so how much :)
#20
08/24/2006 (6:46 am)
I'm just not happy with the fact that the point release is, seemingly, being skipped over in favor of 1.5. Very not cool if that's the case.
Torque 3D Owner Dmitriy Kazimirov
Is it will cost another 100$ to persons who bought 1.4?
What about TLK 1.5?