Game Development Community

To use or not use "Rigidshape

by Alienforce · in Torque Game Engine · 08/10/2006 (2:03 pm) · 4 replies

Just a quick question...

If i want to have moveable objects, is it the Rigidshape resource( http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5495 ) by Thomas Lund to use or any other suggestions ??

#1
08/10/2006 (2:09 pm)
Depends entirely on how you define "moveable objects". Torque, entirely without modification, has "movable objects"; you load it up, and there are players running around.

What specifically are you after?

Gary (-;
#2
08/10/2006 (2:27 pm)
:) Yes my post was not so clear.
I want the "player" in the game have the possibility to movearound/push objects like boxes,stones etc..
#3
08/10/2006 (2:37 pm)
RigidShape will probably do what you want... of course, I'm now obliged to hock my own work because I'm only human, so try also looking here: www.garagegames.com/blogs/20342/11050

Gary (-;
#4
08/10/2006 (3:05 pm)
I just have to tryout the ODEScript it looks really good!
Great work Gary!