No datablocks listed in the light editor TLK1.4
by Freeze · in Torque Game Engine · 07/17/2006 (4:01 am) · 2 replies
I have searched around a little and found simplar problems to mine, when people upgraded to TLK in the older version of TGE 1.3 .
I having this problem right out of the box with a uneditted version of TLK 1.4. The problem is that when I attempt to add a new light F-11 , F4, fxlight. A window opens up allows me to create a light. It doesn't have any of the datablocks listed in the dropdown menu.
The DB are listed correclty in the F12 and if I create a new DB it creates it and adds it with the others. I'm puzzled on how to fix this.
Could someone please shed some light on this...????
Thanks!
I having this problem right out of the box with a uneditted version of TLK 1.4. The problem is that when I attempt to add a new light F-11 , F4, fxlight. A window opens up allows me to create a light. It doesn't have any of the datablocks listed in the dropdown menu.
The DB are listed correclty in the F12 and if I create a new DB it creates it and adds it with the others. I'm puzzled on how to fix this.
Could someone please shed some light on this...????
Thanks!
Torque Owner John Kabus (BobTheCBuilder)
These objects are descended from fxLight, so you can still use all of the fxLight features with them (though some fxLight features are limited to dynamic lights).