Game Development Community

Car goes wheelee + blender

by Tom · in Torque Game Engine · 07/13/2006 (12:13 pm) · 4 replies

I added teh vehicle resource, and made a car in lbender. it has all to requirements. but when i start, it always makes a wheelee. (the front axis is lifted intot he air) what am i supposed to do? i edited the car.cs file to see if i could fix it, without luck. any idea what i need to modify? i though something about the mass box

#1
07/13/2006 (12:58 pm)
Don't know if the Blender car is the same as Maya but it makes a defence were the models center point is
if its at or near that back mite make the car do that.
#2
07/13/2006 (2:40 pm)
Hmm, its so odd. it only does that for this model, all other models are fine
#3
07/14/2006 (4:37 pm)
Put the center of gravity more forward.
#4
07/15/2006 (9:36 am)
Tried that, it still does that