Deterministic physics engine?
by Mark S. · in Torque Game Builder · 07/09/2006 (5:48 pm) · 1 replies
I am considering implementing a networking system based on the following article:
http://www.gaffer.org/archives/category/game-physics/
However, one requirement for this system is the physics simulation is deterministic given the same initial state and input. Does the physics engine currently meet this requirement?
http://www.gaffer.org/archives/category/game-physics/
However, one requirement for this system is the physics simulation is deterministic given the same initial state and input. Does the physics engine currently meet this requirement?
About the author
Torque Owner Thomas Buscaglia