Game Development Community

List of TGB developers - Please Add Your Name

by Anton Bursch · in Torque Game Builder · 07/09/2006 (2:52 pm) · 310 replies

Hey guys and gals. If you are a TGB developer, please list yourself here. There's some need for TGB developers and nobody seems to know who they are. So, for the sake of making money, please list yourself here. Or, if you don't want to work on new stuff, please leave your name anyway so we can see who everyone is. Also, please mention if you are an artist and/or programmer. That way we can start seeing who does what. Both Artists and Programmers who know what they are doing with TGB are becoming something of a rarity to find. Please add yourself here. Thanks.

Anton Bursch
Programmer

About the author

I design and direct games for Somatic Vision. We primarily make games for use with biofeedback, but our latest game, Tropical Heat, a jet ski racing game, is for regular gamers and is available on PC/Mac and will be available on ipad and iphone soon.

#21
07/09/2006 (6:27 pm)
Alfred Gallardo
Programmer/Graphic Designer
#22
07/09/2006 (6:38 pm)
Andrew Douglas
Programmer
theoreticalgames.com
My Bogle

Our artist's blog is here.
#23
07/09/2006 (6:43 pm)
Nicolas Quijano, Programmer and a bit of everything else except shipping quality art :)
#24
07/09/2006 (7:42 pm)
Steve Vallee
Programmer
Amaze Entertainment
#25
07/09/2006 (7:48 pm)
Brian "Kenryoku" Hunter
Novice TGB artist and programmer.
Lead Level Designer, Profanity Studios, New Zealand.
#26
07/09/2006 (8:14 pm)
Green TGB programmer
#27
07/09/2006 (8:34 pm)
Matt Huston

I am looking for work as a programmer in either small or large contracts for either TGE, TSE, or TGB. I hold licenses for all three including the Lighting Pack for TGE. I have a Bachelor's Degree in Computer Graphics, have programmed for about 3 years, with about 1.5 in Torque. I know C++, Java, and TorqueScript.

Some examples of Torque projects I've done, I've done two Torque Game Builder minigames and I've added many RPG elements to the Torque Engine for an Action RPG (Deus Ex, System Shock) style game.

Site:
www.matt3d.com

Email:
matthuston@gmail.com

Recent Projects:
Untitled Platform Adventure (PC/Xbox 360)
DropTeam (PC/Mac/Linux)

Snapshots of TGB Work

www.matt3d.com/examples/snapshot_mini_1.pngwww.matt3d.com/examples/snapshot_mini_3.png
#28
07/09/2006 (8:41 pm)
Matt Zuhlke
Programmer
#29
07/09/2006 (8:45 pm)
GTC

Programmer - Scripter
#30
07/09/2006 (8:55 pm)
Drew Hitchcock

Programmer, Programmer Art
#31
07/09/2006 (9:07 pm)
William Lee Sims
Programmer, not for the sake of money.
Apparently we're not that rare.
#32
07/09/2006 (10:00 pm)
Tom Bentz
Scriptor
#33
07/09/2006 (10:02 pm)
Ben Ewing
Programmer & Scriptor
#34
07/09/2006 (10:05 pm)
Define "TGB developer"...
#35
07/09/2006 (10:20 pm)
Mickey Soh

Programmer
#36
07/09/2006 (10:22 pm)
TomFeni

Hobbyist / Newbie :)

*** temporarily not using TGB for other reasons ***

But I shall Return.. :)
#37
07/09/2006 (10:33 pm)
Luke Larson
Programmer/Attempts at Art
#38
07/09/2006 (11:07 pm)
Mohamed AlShami
Programmer
#39
07/10/2006 (12:11 am)
Ray Allen Gebhardt
Programmer
#40
07/10/2006 (1:04 am)
Mark Kromis
Programmer