List of TGB developers - Please Add Your Name
by Anton Bursch · in Torque Game Builder · 07/09/2006 (2:52 pm) · 310 replies
Hey guys and gals. If you are a TGB developer, please list yourself here. There's some need for TGB developers and nobody seems to know who they are. So, for the sake of making money, please list yourself here. Or, if you don't want to work on new stuff, please leave your name anyway so we can see who everyone is. Also, please mention if you are an artist and/or programmer. That way we can start seeing who does what. Both Artists and Programmers who know what they are doing with TGB are becoming something of a rarity to find. Please add yourself here. Thanks.
Anton Bursch
Programmer
Anton Bursch
Programmer
About the author
I design and direct games for Somatic Vision. We primarily make games for use with biofeedback, but our latest game, Tropical Heat, a jet ski racing game, is for regular gamers and is available on PC/Mac and will be available on ipad and iphone soon.
#9
Project Lead / Lead Programmer
Profile
www.garagegames.com/my/home/view.profile.php?qid=67136
Current Project: Capicu Multi Rule Dominoes Simulation
carapace.servehttp.com/capicu/screenshots.html
carapace.servehttp.com/images/capicuJuly12.avi
Currently using TGB for most of my simulations. As well I'm a highly proficient web application architect, which I incoporate in game connections and transmissions for dynamically rich in game content. My web delivery engine is in use for transmission of over 100 million healthcare claim transactions annually. I feely highly confident I can code most TGB Simulations, including networking, custom GUI's, AI, Pathfinding, Master Servers, and backend support.
My current project is in polishing phase, and should be completed in August. After that time, I will be free to contract on applicable terms.
I have 16 hours a week available currently for non full time work.
Email: rrindels@gmail.com
07/09/2006 (4:17 pm)
Rodney Rindels - TorquedProject Lead / Lead Programmer
Profile
www.garagegames.com/my/home/view.profile.php?qid=67136
Current Project: Capicu Multi Rule Dominoes Simulation
carapace.servehttp.com/capicu/screenshots.html
carapace.servehttp.com/images/capicuJuly12.avi
Currently using TGB for most of my simulations. As well I'm a highly proficient web application architect, which I incoporate in game connections and transmissions for dynamically rich in game content. My web delivery engine is in use for transmission of over 100 million healthcare claim transactions annually. I feely highly confident I can code most TGB Simulations, including networking, custom GUI's, AI, Pathfinding, Master Servers, and backend support.
My current project is in polishing phase, and should be completed in August. After that time, I will be free to contract on applicable terms.
I have 16 hours a week available currently for non full time work.
Email: rrindels@gmail.com
#11
www.drewfx.com
Programmer & Artist.
Current TGB Project Blog Fire Mission Alpha
Current TGE Release Skeleton Pack *shameless plug - offtopic*
07/09/2006 (4:29 pm)
Andrew Hawkins www.drewfx.com
Programmer & Artist.
Current TGB Project Blog Fire Mission Alpha
Current TGE Release Skeleton Pack *shameless plug - offtopic*
#14
Artist
TGB work: www.garagegames.com/blogs/40822/10857
07/09/2006 (5:33 pm)
Blake Lowry -www.cellienstudios.com/BlakeLowryArtist
TGB work: www.garagegames.com/blogs/40822/10857
#16
Artist+noob scripter
Since TGB, caffeine addict + insomniac!
07/09/2006 (5:39 pm)
Colin ArmstrongArtist+noob scripter
Since TGB, caffeine addict + insomniac!
#17
07/09/2006 (5:44 pm)
Programmer.
#18
07/09/2006 (6:01 pm)
Artist.
#19
07/09/2006 (6:06 pm)
Artist/Programmer\Scripter
#20
07/09/2006 (6:23 pm)
Programmer
Torque Owner Anton Bursch
Programmer
Idol Games