Game Development Community

LW2DTS Exporter NEW version released.. :D

by Korpos · in Artist Corner · 07/05/2006 (7:57 am) · 9 replies

Go to www.gnometech.com To grab it... :D it works perfect both in Win version and OSX version.. just finishing exporting some things!


Thanks for the new version Dave!!!!

#1
07/05/2006 (8:08 am)
Greetings!

Well you beat me to it. :o)

I'm just writing up a .plan now to let everyone know.

- LightWave Dave
#2
07/05/2006 (8:15 am)
:D

BTw... Can you activate my account in the gnometechforums?

I want to participate in that community and never got the activation reply!..

Thanks in advance..

Martin @ Korpos
#3
07/05/2006 (8:52 am)
This is great news! :)
#4
07/05/2006 (9:06 am)
Greetings!

And here's the announcement:
LightWave DTS Exporter v06-07-04 Released

Korpos:
I've written about the trouble registering at Gnometech at the bottom of my .plan. I believe I have the problem rectified but you'll need to reregister.

- LightWave Dave
#5
07/05/2006 (9:41 am)
Ok.. reregistering again..!
#6
07/07/2006 (4:47 pm)
Dave,

I just have to say, your exporter is so easy to use. I am dling the newest version right now. Your exporter coupled with an increased collision mesh count in my version of the engine allows me to make soem really cool complex dts based objects.

Well done Mate! I love the exporter. I am now gonna go and play with the new version. :) :D
#7
07/08/2006 (6:35 pm)
@Roland

If you haven't already show your support for Dave's wonderful work by purchasing TorqueShow Tool Pro :)

www.garagegames.com/products/59

It's a great and useful tool to boot :)
#8
07/09/2006 (11:49 am)
Yes, i agree. TSTP is a very handy and very good tool. I have not actually bought it yet, but plan too. I still have soem time left on the 30 day demo however. I will be purchasing TSTpro as soon as i can.
#9
07/09/2006 (12:59 pm)
I'd like to support the exporter buy buying a "pro" version. Something that fixes the 10k mesh limit.