Collision check for every object
by Florian · in Technical Issues · 06/26/2006 (1:23 am) · 1 replies
Im a noob at programming, but with all the latest new gen games i was wondering,
Is it possible in torque to give all object a collision check so that you can implent realistic gravity and lets say move everything around and that you can throw things around so that they bounce off on everything, and also that wont be dealing with the problem of moving trough 3d object like in some games hapen witch give a really unrealistic feel to the game?
i hope i made myself clear :)
peace
Is it possible in torque to give all object a collision check so that you can implent realistic gravity and lets say move everything around and that you can throw things around so that they bounce off on everything, and also that wont be dealing with the problem of moving trough 3d object like in some games hapen witch give a really unrealistic feel to the game?
i hope i made myself clear :)
peace
Associate Anthony Rosenbaum