Game Development Community

Sound Goes Bye-Bye upon Build?

by Christopher Franklin · in Torque Game Builder · 06/05/2006 (5:40 pm) · 1 replies

Hello!

I'm familiarizing myself with the release candidate by making a really simple music game. When I play the game from the level editor, everything functions perfectly fine. When I build the project and try and run it on its own, the game is functional but the sound has disappeared! Any ideas as to what could be the cause?

#1
06/06/2006 (3:36 pm)
Eh, I figured out that it's something weird with my datablocks.

I manually added in the AudioDescription and AudioProfiles, and for some reason when I run it in the editor it rewrites the datablocks.cs file to use some seemingly arbitrary number for the profile instead of the ones I had assigned. So it was working in the level editor but not on its own.

The second I went into the datablocks.cs and manually changed it back, it worked.

Which is awesome, but sort of annoying given how streamlined the rest of hte process has gotten.