Pitch claims
by Barry Gallagher · in Torque Game Engine Advanced · 05/15/2006 (2:30 am) · 4 replies
Basically im doing a pitch on thursday of this week..
im looking to get my facts straight..
i need to know categorically that TSE has a draw distance of 10000 torque metres..
thanks
im looking to get my facts straight..
i need to know categorically that TSE has a draw distance of 10000 torque metres..
thanks
About the author
#2
05/28/2006 (5:38 am)
There's allways a limit, because the type of the variable cant be bigger (uint has a max of 65535 etc.)
#3
05/28/2006 (8:25 am)
Right, but that would assume a view distance max. of 65 kilometers. Enough for most applications I guess :-)
#4
05/28/2006 (12:15 pm)
The fact is (in your mission file): new Sky(Sky) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
materialList = "~/data/skies/sky_day.dml";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.3";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0005";
cloudSpeed2 = "0.001";
cloudSpeed3 = "0";
[b]visibleDistance = "10000";[/b]
fogDistance = "3000";
fogColor = "0.6 0.6 0.7 1";
fogStorm1 = "0";
fogStorm2 = "0";
fogStorm3 = "0";
fogVolume1 = "0 0 0";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
windVelocity = "1 1 0";
SkySolidColor = "0.113 0.148 0.215 0";
useSkyTextures = "1";
renderBottomTexture = "0";
noRenderBans = "0";
renderBanOffsetHeight = "10";
skyGlow = "0";
skyGlowColor = "0 0 0 0";
locked = "true";
windEffectPrecipitation = "1";
};sorry, if I don't understand very well this post But I'm a frenchy guy and I've sometimes troubles with english understand :p.
Torque Owner Martin Schultz